Range increased from 20 yards to 30 yards from
cheap power leveling. This talent is now enabled when the pet lands a critical strike rather than from the
target dodging the pet's attacks. In addition, this talent no longer has a prerequisite. This ability is no longer subject to spell reflects. This ability no
longer stacks and now only functions for the hunter. Mania's always-insightful commentary.
This ability now reduces the movement penalty of Cower by
cheap power leveling. Range increased from 20 yards to cheap power leveling. I felt bad not playing
them, but now they have a purpose again! I'm glad to see pets get
cheap power leveling of their masters' resilience, even though it won't affect me much, and
I am even more glad to see Avoidance become innate even if it doesn't affect cheap power leveling. I do wonder if they'd be amenable to adding an optional
non-free PvP version for PvP hunters at some point.
Anyway, building a special-purpose set of characters like this is actually a lot of fun. I don't need to worry about anything but leveling them, and when I
hit the target level and cheap power leveling. I'm done! No more worries at all. Somehow this is very relaxing for cheap power leveling. I also don't worry
about fleshing out full character personalities and histories.